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Level Up! Block

Margarita Berezyanskaya

Last Update pre 3 dana

Level Up! promotes gamification in courseware by enabling learners to gain experience points for participating in courses activities. Gamification may increase engagement and participation by motivating students to progress towards the next level. Learners are rewarded for their efforts by a congratulatory message in the Level Up! block for reaching the next level. Instructors can use the Level Up! class leader board to encourage friendly competitiveness.


Instructors can use Level Up! as a means of revealing new content as students achieve higher levels. Instructors also define the weight of activity rewards in terms of points. For example, an instructor may want to reward writing tasks with more generosity that speaking tasks.

Adding a Level Up Block to a Course

1. At the top of the Course Homepage, click on the Edit mode toggle button in the upper right corner of the screen to activate the editing tools.

Note: The toggle moves to the right, indicating that course editing is now on.

2. If the block drawer is not visible, click on the Open block drawer button.

Note: The block drawer appears.


3. Click on the Add a block button.


3. In the pop up, click on Level Up! option.



The new Level Up! block appears at the bottom of the right column, with the following parts:

 


A) The title of the Level Up! block


B) Move block icon 


C) Actions/edit menu icon 


D) Graphical Level indicator 


E) Learner points progress bar 


F) Level Up rankings 


G) Recent Rewards display


H) Status icons including:


  • Info: A brief description of the level and the required points to earn that level.

  • Leaderboard: A listing of all course learners in a chart format displaying top to bottom based on points earned.

  • Report: A tool that allows instructors to generate a status report of learner participation in several formats.

  • Settings: A screen proving instructors with a myriad of Level Up! Settings.


Configuring the Level Up! Block

The default setting places the Level Up! block on any type of course main page. To place this block on all course pages:


1. Click on the Actions menu icon in the new block.



2. Choose the Configure Level up! block option.



Note: The Configure an Level up! block page appears.


3. Select Right in the Default region drop-down menu. This is the default.


4. The block can be moved up and down the page using the Default weight setting; -10 sets the block to the top of the column and 10 sets it at
the bottom.

Note: If Display on page types is set to Any page,
the Default weight will appear in the position on all course pages. This can be altered for individual pages by changing the Display on page types setting in the On this page section.
5. Click the Save changes button.


6. On the Level Up! block, click on the Settings icon.

Note: The Settings tab opens. In the General section, Set Enable points gain, Enable info page and Enable level up notification to Yes.
Note: You can now access the Info, Leaderboard and Report features with the tabs on the settings page.  You can also access these directly from the icons at the bottom of the Level up! block.

7. Scroll down to the Block appearance section. Change the Title to match your course.


8. Change the Introduction text if necessary.


9. Set the Display leaderboard snapshot to Yes. To show the reward to the learners, choose Yes for Display recent rewards.



10. Click on the Save changes button.


11. In the Level Up! tabs above, click on the Info tab.



11. The Information tab opens.



The graphical image and points required to earn each level are displayed. If an instructor enters a level name and descriptor in the Levels tab, these will be displayed as well. 


Instructors can use the Customize the levels button underneath the graphical images to tweak the Level Up! Levels.

 

Customizing Level Up! Levels


1. Click on the Levels tab.

Note: Level title, description, appearance and score range options appear. 

A) Number of levels in the course Level up! block can be set. The default is 10.
B) Quick edit points determines the Points calculation method.  Choose from Equal, Increasing or Snowballing to determine the difficult of earning higher levels. Based on the selection, the starting or base points value is set and the point increase to the next level is set as a percentage or set number of points. 

C) Each level's image displays.
D) Each level's starting point and increment to the next level displays.
E) An expand icon appears to open editable level name and description fields. 

Collapse the Level editor by clicking on the collapse icon. 


F) The icons represent Level name is set and description set.



2. Click on the Save changes button.


3. The Level count option allows an instructor to change the number of levels in a course.

Note: It is a good idea to reduce the number of levels for shorter courses.

4. In the option Use the algorithm, choose either Yes or No


Yes allows Level Up! to calculate each level's point requirements based on the number of levels and course completion total points.


No allows the instructor to manually define each level's point requirements. 


Scroll down to Show more (below the Update and preview button) to change the algorithm. Level #1 is set to "0" Points required by default. For the other Levels, changing the values is the quickest way to lower or increase the threshold attributes for each level.



5. Each of the level's settings are displayed separately, in this example the Level #2 settings appear.



If a change is made for the number of levels or the algorithm, the instructor must click on the Update and preview button.


6. After reviewing and/or making alterations, click on the Save and display button.


7. Return to the course using the breadcrumbs menu.

Leaderboard

1. Click on the Leaderboard tab or on the Level up! block, click on the Leaderboard icon.


2. The course Leaderboard tab opens.



3. Instructors can use the Leaderboard to identify at risk learners and learner progress as a whole at specific points in the course.

4. Leaderboard settings can beset by clicking on the Action/edit icon and then choosing the Page settings option. 

The Page settings pop up appears. The Enable the leaderboard defaults to Yes.  To hide it in the course change the setting to No. 





If Enable the Ladder is set to No, students will not be able to view the ladder.


The Anonymity setting controls whether participants can see each other's name on the Ladder.




Report Generation


1. Click on the Report tab or on the Level up! block, click on the Report icon.

2. This screen displays details on each participant and supports acting on them individually or as a whole.


3



4. In the Ladder section, five functions can be enabled or disabled.


If Enable the Ladder is set to No, students will not be able to view the ladder.


The Anonymity setting controls whether participants can see each other's name on the Ladder.



The Limit participants setting controls who is displayed to individual learners in the ladder. Neighbours are the participants ranked above and below the current user. For instance, when choosing Display 2 neighbours, only the two participants ranked directly higher and lower than the current user will be displayed.


The Ranking setting controls the ranking of the Ladder. Instructors can hide the ranking numbers from learners, display the ranking numbers or display the ladder with a relative point differentiation between students. 


The Additional columns setting potentially allows instructors to add more columns to the Ladder. There are only two columns: Total and Progress.


5. In the Cheat guard section, learners are prevented from earning experience points by repeating learning events or clicking through the same event in a short period of time. 


We recommend setting the Enable cheat guard to Yes, otherwise students will artificially raise their point through "sneaky" tricks. 


Set the Max. actions in time frame which sets the maximum number of points that can be earned during the time frame given. Any subsequent action will be ignored. When this value is empty, or equals to zero, it does not apply. 


Set Time required between identical actions which sets the minimum time required before an action that already happened previously is accepted again. An action is considered identical if it was placed in the same context and object. For example, reading a forum post will be considered identical if the same post is read again. When this value is empty, or equals to zero, it does not apply.


6. In the Block appearance section, change the Title to match your course. 


Change the Introduction text if necessary. 


To show the reward to the learners, choose Yes for Display recent rewards.


7. Click on the Save changes button.

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