Adding a Snowman Game
Margarita Berezyanskaya
Last Update vor 2 Monaten
1. On your course, click the Turn editing on button.
2. Click the Add an activity or resource link in the appropriate topic.
5. Click the Add button.
The Adding a new Game page appears.
Settings in the General section are used to set the general information about the activity.
8. The Select glossary setting is used to identify the glossary in a course. This selection must be the glossary from which the Category is selected. If it is not, an error will result and the activity will not display until it is corrected.
9. The Select category of glossary drop-down menu is used to select the Category, e.g. an activity or theme/unit, from which the desired glossary items are to be taken.
10. The Only approved or teacher's glossary entries drop-down menu ensures that vetted terms will be included in the game.
12. The Include subcategories setting defines whether subcategories are to be included.
17. The Maximum grade text box is used to set the highest grade achievable in the game.
Note: Students can start their attempt(s) only after the open time and must complete their attempt(s) before the close time.
20. Expand the Snowman options section.
25. The Select the images of snowman drop-down menu is used to select the images that will appear in the game.
Selecting option 1, displays a black and white line art snowperson melting.
Selecting option 2, displays a colour snowperson melting.
26. The Show the questions? drop-down menu will display the definition for a word from the glossary if enabled. The default is Yes. This should be enabled for vocabulary review.
28. The Language of words drop-down menu is used to set the accepted language of the words used in the game. The default is English.
29. Expand the Header/Footer Options section.
31. The Text at the top of page and Text at the bottom of page text boxes are used to insert text that will appear as a header and footer for each page in the game. The text may be formatted, and images and other media added if wished.
Note: The text editor is the same editor found in other Moodle tools.
32. Expand the Common module settings section.
Note: Settings in the Common module settings section are common to many Moodle activities and resources.
33. The Availability setting is used to Show/Hide the activity. This is identical to using the Show/Hide icons when the Turn editing on function is enabled on a course home page.
34. The ID Number setting sets an ID number for advanced use of the grade book. (This is not used in the LINC courseware.)
37. Click on the Add restriction... button to display the Add restriction pop-up.
38. Settings in the Activity completion section are used to set completion tracking, grading options and the expected completion date. (More information is available in the Setting up and Using Completion Tracking article.)
39. The Tags sections can be used to add keywords to the assignment.
40. Click on the Save and display button to save/update the activity or click the Save and return to course button.
41. The Snowman activity link appears on the course main page.
Note: The same Snowman game cannot be re-used with a different glossary. To change the glossary, set up a new Snowman game.
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